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Kelashayne

Dcpomichter

Contributed by:

2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite

About

Kelashayne is a continent in the Cantonmine sea. It is divided into 3 regions/nations. The Eastern Forest Nation of Phespis, the Central plains Nation of Cantor and the Western mountainopus region of Grundalwer. The nations are on contentions terms of peace. many of the Races exist spread across the continent but Phespis is ruled by the Elves, Cantor by the Humans, and Grundalwer by the Dwarves. no matter the race people are loyal to their nation over all.

History

Overview

Leader:

Joshua Cantor (Kingdom of Cantor)
Selmish (Kingdom of Phespis)
Garlin Bartain (Kingdom of Grundalwer)

Majority Race:

Humans, Elves, Dwarves

Population:

500000

Trade

Major Import:

N/A little to no public contact outside of the continent

Major Export:

N/A little to no public contact outside of the continent

Memberships:

Relations

Empirical Influence:

Primary Allies:

Source of Conflict:

The 3 kingdoms of Kelashayne are mistrusting of each other and on the constant precipice of war sending spies across the borders to see what each one is planning.

Quick Reference

Army/Militia

Grundalwer has a standing army and is capable of crafting great warmachines using the mined material from their mountains.

War-Related

Castle

There is a castle stronghold in the Cantor capital of Bellyin.

Government

Government Structure

Cantor was a monarchy which recently became a council with representatives from the major industries.
Grundalwer is a corporate mining nation run by a monopoly mining CEO
Phespis is a Monarcy.

Continental Presence

Empirical Presence

Regional Presence

Geography

Relations with other Cities

Guilds and Organizations

Wayfinder Society Guild: Has branches in each of the 3 nations. is believed to be older than the nations. Perhaps the only entity aware of and interested in the world outside of the continent.

Navy

No country on this continent has a Navy or maritime war vessels. Cantor has short range fishing vessels.

Fortified Buildings

Government Building and Officials

Bodies of Water

Caves and Mountains

The Western Peaks are the range of mountains that make up the nation of Grundalwer. They are dangerous and the above ground paths are plagued by giants. The nation has created an extensive network of tunnels from edge to edge of the range emptying at the borders and at occasional stops throughout .
To the South is the Southern Peaks. It blocks the southern most city of Bellyin, capital of Cantor, and acts as a natural barrier to the city.

Forests

Fountains and Gardens

Harbors and Ports

Messengers

Religion

Cathedrals and Temples

Crypts and Dungeons

Deities

Healers

Artisans

Armories

Basic Professions

Non-player Characters

Smithys and Woodshops

Services

Brothels

Exterminators

Sanitation Workers

Gambling Halls

Undertakers

Shops/Hospitality/Entertainment

General Stores

Inns

Oddity Shops

NPC 2

Potion Shops

Pubs and Taverns

Slaughterhouses

Miscellaneous

Culture

Beliefs and Values

Artifacts

Behavioral Norms

Primary Languages

Symbols/Societal Habits

Rituals

Hierarchy of Influence

Unofficial Influence

Official Influence

Villains and Criminal Organizations

Villains or Criminal Organizations

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