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Aliir

Zeleth Beothorne

Contributed by:

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2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite

About

Aliir is a small country near the sea roughly 50 miles in diameter with a dessert in the middle roughly 12 miles in diameter. Aliir is home to very few people who practice any form of religion with the sole exception of those of the Beothorne tribe. The country has little to no trade and is thus very poor

History

Overview

Leader:

Zeleth Beothorne

Majority Race:

Population:

180,000

Trade

Major Import:

Major Export:

Memberships:

Relations

Empirical Influence:

Primary Allies:

Source of Conflict:

Quick Reference

Army/Militia

War-Related

Castle

Government

Government Structure

Continental Presence

Empirical Presence

Regional Presence

Geography

Relations with other Cities

Guilds and Organizations

The platinum soul

Navy

Fortified Buildings

Government Building and Officials

Bodies of Water

Caves and Mountains

Forests

Fountains and Gardens

Harbors and Ports

Messengers

Religion

Cathedrals and Temples

Crypts and Dungeons

Deities

Healers

Artisans

Armories

Basic Professions

Non-player Characters

Smithys and Woodshops

Services

Brothels

Exterminators

Sanitation Workers

Gambling Halls

Undertakers

Shops/Hospitality/Entertainment

General Stores

Inns

Oddity Shops

NPC 2

Potion Shops

Pubs and Taverns

Slaughterhouses

Miscellaneous

Culture

Beliefs and Values

Artifacts

Behavioral Norms

Primary Languages

Symbols/Societal Habits

Rituals

Hierarchy of Influence

Unofficial Influence

Official Influence

Villains and Criminal Organizations

Villains or Criminal Organizations

Æther soul

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