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Miere

Mike Carpenter

Contributed by:

2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite
2020-05-05%252520(1)_edited_edited_edite

About

About

History

Overview

Leader:

Leader

Majority Race:

Majority Race

Population:

Population

Trade

Major Import:

Import

Major Export:

Export

Memberships:

Memberships

Relations

Empirical Influence:

Emp Inf.

Primary Allies:

Primary Allies

Source of Conflict:

Sources of Conflict

Quick Reference

History

Army/Militia

Army

War-Related

Castle

Castle

Government

Government Structure

Gov Structure

Continental Presence

Cont Inf.

Empirical Presence

Regional Presence

Empirical Presence

Reg. Inf.

Geography

Relations with other Cities

Rel. with Cities

Guilds and Organizations

Guild 1

Navy

Navy

Fortified Buildings

Fort Buildings

Government Building and Officials

Gov B1

Gov B2

Gov B3

Gov B4

Guild 2

Guild 3

Bodies of Water

Bodies of Water

Caves and Mountains

Caves and Mts

Forests

Fountains and Gardens

Forests

Fountains

Harbors and Ports

Harbors

Messengers

Messengers

Religion

Cathedrals and Temples

Crypts and Dungeons

Cath 1

Deities

Cr 1

Cath 2

Cath 3

Cr 2

Cr 3

Worshipped

Opposed

Healers

Healers 1

Artisans

Armories

Basic Professions

Basic 1

Armory

Non-player Characters

Smithys

Smithys and Woodshops

NPC 1

Services

Brothels

Exterm

Exterminators

San Work

Sanitation Workers

Undertakers

Gambling Halls

Undertakers

Brothels

Shops/Hospitality/Entertainment

General Stores

Gambling

Gen 1

Inns

Inn 1

Oddity Shops

Odd

Healers 2

NPC 2

NPC 3

NPC 4

NPC 5

Basic 2

Basic 3

Basic 4

Basic 5

Gen 2

Inn 2

Inn 3

Potion Shops

Potion

Pubs and Taverns

Pub 1

Slaughter

Slaughterhouses

Miscellaneous

Misc

Pub 2

Pub 3

Pub 4

Culture

Art 1

Belief 1

Beliefs and Values

Artifacts

Art 2

Art 3

Belief 2

Behavioral Norms

Behave 1

Primary Languages

Lang 1

Behave 2

Lang 2

Symbols/Societal Habits

Rituals

Behave 3

Lang 3

Sym 1

Sym 2

Rit 1

Rit 2

Hierarchy of Influence

Unofficial Influence

Official Influence

Off 1

Un 1

Off 2

Un 2

Off 3

Un 3

Villains and Criminal Organizations

Villains or Criminal Organizations

Vill 1

Vill 2

Vill 3

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